

Resultingly, it’s possible to speculate that the developer is in no immediate rush to port the game(s) over.

Bright memory infinite xbox release date Pc#
Additionally, Bright Memory - essentially a standalone proof of concept for its “sequel,” Infinite - remains exclusive to PC and Xbox Series X|S months after launch. The game still doesn’t have a target launch day for its main platforms, so PlayStation players could be in for a long wait. There’s no exact Bright Memory: Infinite PS5 release date, or release window, at this time. PlayStation 5 owners can look forward to the confirmed Bright Memory: Infinite PS5 port sometime after that. Is there a Bright Memory: Infinite PS5 release date?īright Memory: Infinite is launching for Xbox Series X|S and PC exclusively in 2021. But, is there a Bright Memory: Infinite PS5 port coming out? Here’s the lowdown on the “lightning-fast fusion of FPS and action” coming to Sony’s next-gen console. Players saw more of the game in action during E3 2021, which, naturally, got gamers contemplating a PlayStation 5 version. Just saying.Bright Memory: Infinite is an over-the-top shooter with stunning visuals. But I still would have liked a little more. So take my gripes with a grain of the good stuff and remember the old adage, less is more. The combat, while being fun and encouraging experimentation, doesn't have the depth to carry the game for much longer - I'm sure that by hour four I'd completely drop the melee side and just stick to running and gunning, and then it's no different to most other shooters out there. If the game ran for a further six hours but locked in with the linear locations I'd tire of it before the end. The visuals are stunning, granted, but the game takes place more or less across very similar environments, except for the gunfight on the wing of an airplane hurtling toward a black hole - Neil DeGrasse Tyson would pull that scene apart in a second. It wasn't long enough for me to get tired of its main selling points: the top-tier graphics and the chaotic combat. Just as I was starting to tire of the guns and sword combo fest, it was over. While the length may be an issue, there is a flip side to it. It did, however, come in handy when enemies got in close, as the sword can be used to block incoming melee attacks or just finish off those foolish enough to get within reach of Shelia's blade. This was really nifty, though I rarely used it, instead relying on the duck-and-cover skillset I've been perfecting since Call of Duty 2. The sword has a secondary use, too, where you can block incoming bullets. It wasn't the exciting set piece it could have been, but yet another wasted opportunity.Ī few misguided moments here and there don't break a game, though, and Bright Memory: Infinite does do a great job at empowering the player with a small loadout of fun weapons, each with secondary fire modes, and a few extra tools to lay the smack down and inject some well-meaning variety, including a sword that can be used to launch enemies into the air for a beat down to the ground. In reality, a very linear and almost on-the-rails driving section where my DualSense vibrated non-stop for the duration. This five-minute section had me driving a sports car with a rocket launcher attached to the front.
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There wasn't any real challenge to it and compared to the rest of the game where hectic firefights and chaotic combos are the order of the day, it felt really out of place, and in hindsight, it probably only served as padding for the short runtime.Īnother moment that seemed out of place was shortly before the end when the game crosses off "car chase sequence" on its list of action movie cliché must-haves. In fairness, I managed to get through Bright Memory: Infinite's stealth section really quickly and without much bother. I'll never understand why non-stealth games force these abominations upon us, and I'll never tire of moaning about them. Shelia is outfitted with just a single gun to begin with but is soon expanding her arsenal as the story pushes forward at a blistering pace, well, at least until it stops dead in its tracks for the ultimate gaming sin: a bloody forced stealth mission. There are worse games to take inspiration from. Instead, the focus is firmly on the arcadey shooter/action gameplay that feels like an amalgamation of Crysis, Devil May Cry, and Killzone Shadowfall. To be fair, in a game with a runtime of two to three hours, cramming in enough exposition to make the story make a lick of sense or give its forgettable characters any resolution was always going to be a challenge. Release Date: July 21st, 2022 (PS5, Xbox Series X|S, Nintendo Switch)Īvailable On: PC, Xbox Series X|S, PS5, Nintendo Switch The Good: Fantastic production values - a real graphical treat.
